GO TO THE POINT - 定向越野

《Go to The Point》是一款基于定向越野规则的体感游戏,使用 Unity 游戏引擎和 Arduino Leonardo 板实现。该游戏为玩家提供了一种居家锻炼的方式,同时也有助于推广定向越野这一运动项目。

“Go to The Point” is a somatosensory game based on orienteering rules. It was implemented by Unity game editor and Arduino Leonardo. provide a way for players to exercise at home, and meanwhile, popularize orienteering as a type of sport. 

INSPIRATION 灵感来源

· 《达到标旗》
右图是一款通过鼠标和键盘进行控制的定向越野视频游戏,玩家可以在游戏过程中体验定向越野的规则与流程。
 
· Catching features
An orienteering video game controlled by the mouse and keyboard. Players can experience the rules and process of orienteering.
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·  《健身环大冒险》
左图是一款用于居家健身的体感游戏。玩家在游玩的过程中可以进行实际的身体锻炼,游戏化设计让运动过程变得更加有趣。
 
· Ring Fit Adventure
A motion-sensing game for home fitness. Players can physically exercise while they are playing this game. Gamification makes the process of exercise interesting.

TECHNICAL FOUNDATION 硬件基础

Arduino Leonardo 用于检测玩家的运动状态,包括慢跑和旋转,并模拟键盘输入。发送端(同时也是检测单元)会通过 NRF24L01 这一单芯片无线收发模块发送检测结果,该模块支持多对一通信。右侧的图示展示了其工作原理。

Arduino Leonardo detects player movement: jogging, spinning, and simulates keyboard input. The sender, also the detecting unit, would send the detected result through NRF24L01, a single-chip transceiver, which supports many-to-one communication. The figure on the right illustrates its principle. 

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BROCHURE DESIGN 手册设计

为了在游戏中为玩家提供生动的定向越野体验,我为每一个游戏场景设计了对应的实体说明手册。地图正面与游戏场景相对应,为玩家提供路线信息;地图背面则展示了装备的佩戴方式、操作方法以及一些定向越野的技巧。

To provide players with a vivid orienteering experience in the game, I designed the physical brochure for each game scene. The front of the map corresponds to a game scene, and it delivers route information to players. The back of the map demonstrates how to wear equipment, the operation, and some techniques of orienteering. 

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TEST IMAGES 游戏测试图片

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